Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(317 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks3
Land ramp4
Other acceleration1
Low Land Count (19/31)+-30ⓘ
Tutors3
Draw engines4
Cantrips & burst draw2
Recursion2
Value engines1
Spot removal2
Edict effects1
Two-Color Mana Base (no fixing needed)+57ⓘ
Low Land Count (19/31)+-30ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands2
Utility lands6
4 Combo(s) Detected (Consistency: 77%)+35ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
Combo pieces5
Synergy pieces10
Win conditions2
Drain effects7
Token generators7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats97Mana base75Speed43
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Lifegain42 cards
42 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.