Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(453 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Land ramp4
Other acceleration1
Treasure generators3
Tutors2
Draw engines10
Cantrips & burst draw5
Recursion1
Value engines2
Counterspells5
Spot removal12
Stax & hate1
Protection2
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands10
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: token package, aristocrats engine, 1 damage multiplier+17ⓘ
Tempo Control (lockout lethality)+6.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces1
Win conditions2
Combat threats6
Token generators4
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats90Mana base87Consistency82
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Aggro35 cards
35 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Unblockable / Evasion12 cards
12 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Rogue Tribal11 cards
11 rogue creatures detected. Tribal synergies can create powerful board states.