Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(455 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana6
Mana rocks6
Other acceleration2
Tutors1
Draw engines9
Cantrips & burst draw10
Recursion2
Value engines3
Control Strategy Bonus (15 interaction cards)+30ⓘ
Counterspells6
Spot removal6
Artifact/enchantment removal1
Board wipes1
Protection5
Two-Color Mana Base (no fixing needed)+9ⓘ
Mana Acceleration (14 sources)+4ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands8
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Commander Synergy (1 groups)+6ⓘ
Combo pieces5
Synergy pieces3
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Consistency87Speed84Interaction82
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Burn9 cards
9 damage dealers. Burn opponents down with direct damage.
Storm9 cards
9 storm synergies. Chain spells for exponential value.