Commander
3.3±0.45
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence199 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks4
Land ramp6
Other acceleration1
Treasure generators1
Tutors5
Draw engines4
Cantrips & burst draw4
Recursion4
Value engines9
Other1
Counterspells2
Spot removal4
Protection3
Mana Acceleration (15 sources)+5ⓘ
Dual & shock lands2
+4
+4
Premium utility lands2
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+6
+4
+5
Combat Damage Synergy: token swarm strategy, 1 token doubler, 4 tribal lords, 1 haste enabler, 2 evasion enablers+25ⓘ
1 Combo Family (1 lines, Consistency: 94%)+24ⓘ
Combo pieces3
Synergy pieces12
Win conditions2
Combat threats6
Drain effects1
Token generators6
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Threats91Mana base69Consistency57
0.3 above Bracket 1 ceiling (3)
1.7 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Elf Tribal16 cards
16 elf creatures detected. Tribal synergies can create powerful board states.
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+1/+1 Counters12 cards
12 counter synergies. Grow your creatures over time for massive threats.
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Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
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