Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(501 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks7
Mana dorks1
Land ramp8
Tutors3
Draw engines4
Cantrips & burst draw6
Value engines4
Counterspells3
Spot removal5
Graveyard hate2
Board wipes1
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands7
Dual & shock lands16
Premium utility lands2
Utility lands1
2 Combo(s) Detected (Consistency: 83%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 4 token doublers, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+10ⓘ
Combo pieces3
Synergy pieces7
Sacrifice outlets1
Drain effects1
Token generators14
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.0 (Bracket 3)+Game Changers→ Bracket 4
Threats97Mana base96Speed81
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Token Strategy25 cards
25 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.