Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(267 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (78% CMC 0-2)+15ⓘ
Fast mana3
Mana rocks1
Mana dorks1
Treasure generators5
Cantrips & burst draw9
Scry & Surveil1
Recursion1
Value engines4
Spot removal7
Two-Color Mana Base (no fixing needed)+28ⓘ
Premium utility lands1
Utility lands2
Taplands5
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces6
Sacrifice outlets13
Drain effects1
Token generators12
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Threats90Mana base75Speed57
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats33 cards
33 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies28 cards
28 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy22 cards
22 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.