Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(334 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks4
Land ramp1
Other acceleration1
Treasure generators2
Commander Draw Engine (Éowyn, Shieldmaiden provides card draw)+15ⓘ
Tutors1
Draw engines10
Cantrips & burst draw1
Value engines3
Spot removal5
Board wipes1
Stax & hate2
Dual & shock lands7
Premium utility lands3
Utility lands11
Taplands4
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces10
Win conditions2
Combat threats6
Token generators5
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats92Mana base83Consistency67
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal40 cards
40 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter19 cards
19 legendary synergies. Your legends grow stronger together.
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.