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HomeExplore decksCommanders
UB

Juiced Zeds!

viaMoxfieldMoxfield·0 views·1h ago

Power level

9.5±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence718 pts
Strategy ceiling 9.5
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana12
Mana rocks6
Minor treasure1
Commander Draw Engine+15ⓘ
Commander Synergy+12ⓘ
Tutors6
Draw engines4
Cantrips & burst draw6
Scry & Surveil1
Recursion1
Value engines1
Counterspells8
Spot removal6
Graveyard hate1
Board wipes3
Soft interaction1
Two-Color Powerhouse Lands+17ⓘ
Mana Acceleration+6ⓘ
Fetchlands5
Dual & shock lands3
Premium utility lands3
Utility lands9
Taplands1
8 Combo Families+56ⓘ
Commander Synergy+16ⓘ
Combat Damage Synergy+13ⓘ
Combo pieces10
Synergy pieces1
Combat threats1
Drain effects3
Token generators4
Alternate win strategies1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.5 → Bracket 5

0.5 above Bracket 4 ceiling (9)

Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →
✓
Game Changers 10
Minimum Bracket 4
✓
2-card combo 3
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes4 total

Zombie TribalCore (14 cards)

14 zombie creatures detected. Tribal synergies can create powerful board states.

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ComboCore (11 cards)

16 combo lines across 11 cards. Multiple paths to an infinite or game-winning combination.

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Token StrategyCore (10 cards)

10 token producers. Go-wide with a creature token army for board presence and combat pressure.

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Combos16 total

  • 2-card combos · 3
  • ++
    1 setup prereq
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    2 setup prereqs
  • ++
    1 setup prereq
  • 3-card combos · 13
  • ++
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • ++
  • +++
    1 setup prereq