Mayael the Anima

Commander
WRG
9.0±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.1
High confidence647 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (49% CMC 5+)+-10
Fast mana7
0+10
0+8
0+8
1+10
4GGG+4
+9
+7
Mana rocks4
2+6
2+5
3+3
5+5
Mana dorks3
G+6
G+6
1G+7
Land ramp6
1G+6
1G+6
1G+5
3G+2
3GG+7
7GG+3
Other acceleration2
3W+9
6GG+1
Other1
5GG+7
Tutors5
1G+8
XGG+7
GW+7
2GG+7
5GG+1
Draw engines4
1G+8
2GG+2
7GG+5
10+4
Cantrips & burst draw1
1+8
Recursion3
4GG+2
5GGG+2
9+3
Value engines2
3GG+3
5RR+5
Counterspells1
R+7
Spot removal7
W+7
W+6
W+1
5GGG+1
10+4
11+1
+5
Graveyard hate1
1GG+6
Board wipes2
2WW+7
4WW+5
Stax & hate2
4W+3
6GG+1
Protection7
W+5
1G+7
2W+9
2GWW+1
4GW+3
5WWW+2
6GG+2
Mana Acceleration (22 sources)+12
Fetchlands7
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands16
+9
+9
+9
+6
+6
+6
+5
+5
+5
+4
+4
+4
+4 more
Premium utility lands4
+5
+5
+5
+5
Utility lands5
+3
+2
+2
+2
+2
Other1
3+2
2 Combo Families (2 lines, Consistency: 88%)+28
Combat Damage Synergy: token package, 4 haste enablers, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25
Combo pieces4
3W+9
2RRR+13
3RR+8
5GGG+3
Synergy pieces3
3R+7
3GG+4
4GGG+2
Win conditions11
XGG+4
3GG+7
5GG+1
5GGG+8
5WWW+5
5WWW+5
9+2
10+4
10+3
10+1
11+1
Combat threats8
2GWW+1
4GW+3
4RWW+8
5RR+5
4GGG+1
7+1
6GG+2
12+4
Sacrifice outlets1
2GG+2
Reanimation1
5GGG+1
Other2
4W+4
4GG+8

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.0 → Bracket 5
Mana base98Threats97Speed93

Right at the Bracket 5 threshold

Game Changers are present, but your power level already places this deck in Bracket 5.

Game changers 7
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Stompy / Big Mana29 cards

29 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter17 cards

17 legendary synergies. Your legends grow stronger together.

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Aristocrats9 cards

9 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos2 total

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