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26 equipment/auras. Stack these on your commander for one-shot commander damage kills.
15 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
12 evasion cards. Creatures that can't be blocked deal guaranteed damage.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.