Burn Deck

Commander
No commander provided
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(422 pts)
Estimated win turn
T5best
T6typical
T9+contested
Vector breakdown
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25
Combo pieces1
Win conditions1
Drain effects1
Token generators1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
Mana base90Interaction85Speed84

1.5 above Bracket 2 ceiling (4.5)

0.5 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Burn10 cards

10 damage dealers. Burn opponents down with direct damage.

Storm10 cards

10 storm synergies. Chain spells for exponential value.

Spellslinger7 cards

7 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.