Precon Upgrade: Temur Roar (Expensive Upgrade)

Commander
7.1±0.5
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Medium confidence481 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+1
Heavy Curve (39% CMC 5+)+-10
Fast mana5
0+8
1+10
2R+5
4RG+3
+9
Mana rocks3
2+6
2+5
2R+2
Land ramp8
1G+6
1G+6
1G+5
1G+5
2G+5
2G+5
3GG2G+2
7GG+3
Other acceleration5
1RR+6
3+6
1UR+6
1RR+4
3+2
Treasure generators1
4R+4
Other acceleration2
1R+3
GUR+2
Other1
5GG+7
Commander Synergy (1 groups)+2
Draw engines5
1UR+6
3+3
GUR+3
3UU+6
7GG+5
Cantrips & burst draw2
2R+4
4GG+6
Recursion1
+1
Value engines7
UU+5
2R+2
4+3
4+2
5+2
3GUR+2
3G2G+2
Other2
3G+1
4UU3U+2
Counterspells3
U+4.9
U+3.6
1U+6.4
Spot removal4
U+2.5
1U+1.6
2G+3.6
2R+2.5
Board wipes3
1U+6.4
4U+3.6
8R+2.5
Stax & hate2
1RR+5.7
1RG+2.5
Protection2
1G+4.9
2+3.6
Other1
G+0.2
Mana Acceleration (21 sources)+9
Fetchlands2
+8
+5
Dual & shock lands8
+4
+4
+4
+4
+4
+4
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+2
+5
+5
4 Combo Families (4 lines, Consistency: 34%)+26
Combat Damage Synergy: token swarm strategy, 2 extra combats, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+2
Combo pieces6
2R+11
2R+1
4RR+8
4RG+3
5GG
6UU+8
Synergy pieces3
1UR+3
4+4
4RR+1
Win conditions2
3RR+5
2RRR+5
Combat threats2
4RR+5
4GG+5
Damage multipliers1
3RR+8
Other5
4+5
4UU+1
5GG+1
5GUR+1
4U2G+1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.1 → Bracket 4
Threats92Speed90Mana base88

0.1 above Bracket 3 ceiling (7)

1.9 below Bracket 5 threshold (9)

2-card combo are present, but the power level already places this deck in Bracket 4.

Game changers 3
Minimum Bracket 3
2-card combo 4
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes4 total

Stompy / Big Mana24 cards

24 high-impact creatures. Ramp into massive threats that dominate the board.

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Dragon Tribal18 cards

18 dragon creatures detected. Tribal synergies can create powerful board states.

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Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos4 total

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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.