Commander
7.1±0.5
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Medium confidence481 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (39% CMC 5+)+-10ⓘ
Fast mana5
+9
Mana rocks3
Land ramp8
Other acceleration5
Treasure generators1
Other acceleration2
Other1
Commander Synergy (1 groups)+2ⓘ
Draw engines5
Cantrips & burst draw2
Recursion1
+1
Value engines7
Other2
Counterspells3
Spot removal4
Board wipes3
Stax & hate2
Protection2
Other1
Mana Acceleration (21 sources)+9ⓘ
Fetchlands2
+8
+5
Dual & shock lands8
+4
+4
+4
+4
+4
+4
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+2
+5
+5
4 Combo Families (4 lines, Consistency: 34%)+26ⓘ
Combat Damage Synergy: token swarm strategy, 2 extra combats, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces6
Synergy pieces3
Win conditions2
Combat threats2
Damage multipliers1
Other5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats92Speed90Mana base88
0.1 above Bracket 3 ceiling (7)
1.9 below Bracket 5 threshold (9)
2-card combo are present, but the power level already places this deck in Bracket 4.
✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
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Dragon Tribal18 cards
18 dragon creatures detected. Tribal synergies can create powerful board states.
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Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.