the best boi

Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence305 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8
Fast mana1
1+10
Mana rocks4
2+6
2+5
2+4
2+2
Commander Synergy (1 group)+1
Tutors2
B+10
1B+10
Draw engines3
2U+10
2W+6
2B+5
Cantrips & burst draw7
BB+2
WU+2
2+1
2W+2
1WW+2
2W+2
3B+2
Scry & Surveil1
B+3
Recursion2
2W+2
3WW+1
Value engines6
W+4
W+3
1U+3
1W+2
2W+2
BBBBB+1
Synergy support3
WB+1
2W+1
3W+1
Counterspells5
0+9
U+8
WU+7
1UU+9
2UU+7
Artifact/enchantment removal3
1W+2
1WB+2
2W+1
Spot removal14
B+7
B+3
W+2
U+1
1W+8
WB+5
1W+5
1W+5
1W+3
1U+2
2U+6
2B+1
+2 more
Board wipes1
BBBBB+1
Stax & hate5
2U+4
BBB+1
3W+5
3W+3
3BB+2
Edict effects2
WB+1
1BB+2
Protection4
W+4
1U+5
1W+5
2W+2
Dual & shock lands3
+6
+4
+4
Premium utility lands2
+5
+4
Utility lands2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands3
+8
+9
+6
Combat Damage Synergy+24
Commander Synergy (1 group)+1
Synergy pieces9
B+4
1B+4
1B+4
1W+4
2W+2
2W+2
1BB+2
3B+5
3B+2
Combat threats3
3W+2
3W+1
3WW+1
Drain effects4
B+2
WB+1
2B+2
BBB+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.5 (Bracket 2)+Game Changers 3 Bracket 3
Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes2 total

Lifegain13 cards

13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Tokens (Commander)11 cards

This deck generates and leverages a wide board of creature tokens.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History10 snapshots

Grade

Power4.64.5-0.1
BracketB3B3

Vectors

Velocity
3535
Consistency
7979
Interaction
9593
-2
Efficiency
5959
Lethality
6268
+6

Card Changes

Added (3)

U+1
B+2
1W+4

Removed (3)

Grade

Power4.64.6
BracketB3B3

Vectors

Velocity
3535
Consistency
7779
+2
Interaction
8195
+14
Efficiency
5959
Lethality
6062
+2

Grade

Power4.44.6+0.2
BracketB3B3

Vectors

Velocity
3535
Consistency
7877
-1
Interaction
7481
+7
Efficiency
5959
Lethality
5160
+9

Card Changes

Added (6)

1W+2
WU+2
1UU+9
2B+2
2U+6
2W+4

Removed (6)

1W

Grade

Power4.54.4-0.1
BracketB3B3

Vectors

Velocity
3535
Consistency
7878
Interaction
7574
-1
Efficiency
5959
Lethality
6551
-14

Grade

Power4.54.5
BracketB3B3

Vectors

Velocity
3135
+4
Consistency
7778
+1
Interaction
8075
-5
Efficiency
5759
+2
Lethality
5265
+13

Card Changes

Added (3)

2+3
+2
+2

Removed (1)

1UU

Grade

Power4.54.5
BracketB3B3

Vectors

Velocity
3331
-2
Consistency
7777
Interaction
8180
-1
Efficiency
5757
Lethality
5152
+1

Grade

Power4.34.5+0.2
BracketB3B3

Vectors

Velocity
3533
-2
Consistency
7077
+7
Interaction
7481
+7
Efficiency
5757
Lethality
5151

Card Changes

Added (2)

0+9
B+10

Removed (2)

2

Grade

Power3.74.3+0.6
BracketB2B3(+1)

Vectors

Velocity
2735
+8
Consistency
5270
+18
Interaction
6174
+13
Efficiency
5757
Lethality
6251
-11

Card Changes

Added (4)

1B+10
1UU+9
2U+10
U+8

Removed (4)

WU
2B

Grade

Power4.13.7-0.4
BracketB2B2

Vectors

Velocity
2727
Consistency
5752
-5
Interaction
6161
Efficiency
5757
Lethality
6262

Card Changes

Added (1)

Removed (1)

Grade

Power4.14.1
BracketB2B2

Vectors

Velocity
2727
Consistency
5757
Interaction
6061
+1
Efficiency
5757
Lethality
6362
-1

Card Changes

Added (1)

1W+3

Removed (1)