Go-Wide / Weenies Deck

Commander
No commander provided
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(477 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
1 Combo(s) Detected (Consistency: 45%)+18
Combat Damage Synergy: 1 damage multiplier+4
Synergy pieces1
Win conditions1
Combat threats1
Token generators1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Mana base93Interaction91Speed89

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

Group Slug11 cards

11 group slug effects. Damage everyone equally, then break parity.

Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

Combos1 total