Commander
8.6±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(597 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana15
Mana rocks1
Other acceleration2
Treasure generators1
Low Land Count (16/28)+-30ⓘ
Tutors8
Draw engines14
Cantrips & burst draw1
Recursion4
Value engines2
Spot removal7
Graveyard hate1
Board wipes3
Stax & hate2
Mono-Color Mana Base (no fixing needed)+42ⓘ
Mono-Color Powerhouse Lands (7)+25ⓘ
Mana Acceleration (17 sources)+7ⓘ
Low Land Count (16/28)+-30ⓘ
Utility lands11
Taplands1
Peat Bog+2
4 Combo(s) Detected (Consistency: 100%)+40ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces7
Synergy pieces5
Win conditions1
Combat threats1
Sacrifice outlets1
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.6 → Bracket 4
Consistency95Speed94Threats94
-0.1 below Bracket 5 threshold (8.5)
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
Voltron12 cards
12 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Ad Nauseam4 cards
4 Ad Nauseam package cards. Draw your deck with life-for-cards effects.