Prosper, Tome-Bound, Mid-range Combos, Sever, Value Combos, 6/12/2025 PL 5

Commander
BR
4.8±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(316 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+4
Fast mana2
1+10
B+7
Mana rocks7
2+6
2+5
2+5
2+4
2+4
2+2
3+4
Land ramp1
4+1
Treasure generators2
3B+4
5RR+2
Commander Synergy (1 groups)+1
Draw engines3
2R+10
2B+5
1BR+1
Cantrips & burst draw10
B+1
BB+2
2+2
XRR+1
2R+1
1BR+1
3R+5
2BB+1
4+1
6BB+3
Recursion1
2R+2
Value engines6
1R+1
3R+12
3RR+1
3BBB+5
4RR+3
5BR+1
Spot removal11
1+1
BR+8
BR+5
1R+1
2R+5
1BB+2
2B+2
BBR+2
2BR+2
1RXBB+1
3BR+5
Artifact/enchantment removal1
R+6
Board wipes5
2RR+1
3RR+1
3BB+1
5RR+2
6BB+3
Stax & hate1
5BR+1
Protection1
2+6
Two-Color Mana Base (no fixing needed)+21
Premium utility lands2
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands2
+12
+14
1 Combo Family (1 lines, Consistency: 40%)+17
Commander Synergy (2 groups)+11
Combat Damage Synergy: aristocrats engine+8
Combo pieces3
2+4
4+5
3BBB+6
Synergy pieces7
1B+8
1R+4
2B+5
1BR+5
3B+8
3B+1
3BB+5
Win conditions3
BR+1
4R+1
4RR+3
Drain effects6
B+1
B+1
1R+1
1RXBB+1
4BB+4
4BB+1
Token generators1
1R+4
Reanimation1
5BB+4
Group slug1
1+1
Other1
3+5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.8 (Bracket 2)+Game Changers Bracket 3
Threats90Mana base75Consistency62
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Aristocrats (Commander)13 cards

This deck generates value from sacrificing and recurring creatures.

,,,,
Human Tribal11 cards

11 human creatures detected. Tribal synergies can create powerful board states.

,,,,
Burn10 cards

10 damage dealers. Burn opponents down with direct damage.

,,,,

Combos1 total

  • +