Commander
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence363 pts
Estimated win turn
T5best
T8typical
T10+contested
Vector breakdown
Fast mana3
Mana rocks6
Other acceleration1
Other acceleration2
Tutors4
Draw engines3
Cantrips & burst draw7
Wheels1
Scry & Surveil1
Value engines1
Spot removal17
Board wipes2
Stax & hate1
Edict effects5
Protection5
Fetchlands5
Dual & shock lands9
Premium utility lands6
Utility lands7
Basic lands3
10 Combo Families+37ⓘ
Combat Damage Synergy+2ⓘ
Commander Synergy+1ⓘ
Combo pieces14
Synergy pieces1
Combat threats6
Drain effects1
Token generators1
Group slug1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.9 (Bracket 3)+Game Changers 4→ Bracket 4
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✓
2-card combo 7
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
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Deathtouch12 cards
12 deathtouch synergies. Small creatures that kill anything they touch.
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Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.