Commander
8.0±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 10.0
High confidence562 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy+6ⓘ
Fast mana3
Mana rocks9
Other acceleration1
Treasure generators1
Other1
Tutors7
Draw engines2
Cantrips & burst draw2
Scry & Surveil1
Recursion2
Value engines2
Artifact/enchantment removal1
Spot removal2
Stax & hate3
Protection10
Mana Acceleration+2ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands3
Utility lands2
Taplands6
Basic lands3
5 Combo Families+41ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+21ⓘ
Combo pieces7
Synergy pieces4
Win conditions5
Combat threats3
Drain effects2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0 → Bracket 4
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 5
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
,,,,
Extra Combats3 cards
3 extra combat effects. Attack multiple times per turn.
,,
Legends Matter8 cards
8 legendary synergies. Legends in the deck grow stronger together.
,,,,