Commander
5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(380 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks5
Treasure generators2
Other1
Draw engines6
Cantrips & burst draw6
Counterspells1
Spot removal16
Stax & hate2
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands8
Taplands7
Combat Damage Synergy: token swarm strategy, 4 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
3 Combo Families (3 lines, Consistency: 38%)+24ⓘ
Combo pieces3
Synergy pieces6
Combat threats5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Interaction87Threats86Mana base83
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.