Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(312 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Mana rocks11
Treasure generators2
Draw engines9
Cantrips & burst draw2
Wheels10
Recursion1
Value engines2
Counterspells4
Spot removal6
Graveyard hate3
Board wipes1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
Dual & shock lands2
Premium utility lands3
Utility lands7
Taplands8
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces3
Win conditions1
Combat threats2
Sacrifice outlets2
Drain effects2
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Mana base88Consistency85Interaction68
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Discard17 cards
17 discard synergies. Empty opponents' hands while gaining value.
Group Hug14 cards
14 group hug effects. Help everyone while secretly advancing your plan.
Wheels8 cards
8 wheel effects. Refill your hand while disrupting opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.