Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(543 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks7
Treasure generators1
Commander Draw Engine (Nekusar, the Mindrazer provides card draw)+15ⓘ
Tutors1
Draw engines6
Cantrips & burst draw1
Wheels12
Recursion2
Value engines2
Control Strategy Bonus (26.8 interaction cards)+30ⓘ
Counterspells8
Spot removal8
Artifact/enchantment removal1
Board wipes3
Stax & hate7
Protection2
Dual & shock lands9
Premium utility lands3
Utility lands5
Taplands1
5 Combo(s) Detected (Consistency: 49%)+33ⓘ
Commander Synergy (3 groups)+31ⓘ
Combo pieces5
Drain effects5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Interaction94Consistency89Threats86
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Discard15 cards
15 discard synergies. Empty opponents' hands while gaining value.
Group Hug14 cards
14 group hug effects. Help everyone while secretly advancing your plan.
Wheels9 cards
9 wheel effects. Refill your hand while disrupting opponents.