Sab-Sunen, Luxa Embodied

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Commander
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence373 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Efficient Curve+8
Commander Synergy+1
Fast mana2
Mana rocks1
Mana dorks2
Land ramp10
Other acceleration1
Commander Synergy+2
Tutors4
Draw engines6
Cantrips & burst draw2
Scry & Surveil1
Value engines16
Synergy support1
Counterspells3
Spot removal8
Stax & hate1
Protection3
Two-Color Powerhouse Lands+15
Mana Acceleration+4
Fetchlands3
Premium utility lands1
Utility lands11
Taplands2
Basic lands2
2 Combo Families+29
Combat Damage Synergy+25
Commander Synergy+1
Combo pieces4
Synergy pieces2
Win conditions6
Combat threats4
Token generators1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5+Game Changers 3 Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

+1/+1 Counters26 cards

26 counter synergies. Grow creatures over time for massive threats.

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Stompy / Big Mana12 cards

12 high-impact creatures. Ramp into massive threats that dominate the board.

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Go-Wide / Weenies10 cards

10 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos2 total

  • 3-card combos · 2
  • ++
  • +++
    1 setup prereq