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5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence373 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+1ⓘ
Fast mana2
Mana rocks1
Mana dorks2
Land ramp10
Other acceleration1
Commander Synergy+2ⓘ
Tutors4
Draw engines6
Cantrips & burst draw2
Scry & Surveil1
Value engines16
Synergy support1
Counterspells3
Spot removal8
Stax & hate1
Protection3
Two-Color Powerhouse Lands+15ⓘ
Mana Acceleration+4ⓘ
Fetchlands3
Premium utility lands1
Utility lands11
Taplands2
Basic lands2
2 Combo Families+29ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces4
Synergy pieces2
Win conditions6
Combat threats4
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5+Game Changers 3→ Bracket 3
0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
+1/+1 Counters26 cards
26 counter synergies. Grow creatures over time for massive threats.
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Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
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Go-Wide / Weenies10 cards
10 low-cost creatures. Swarm the board and pump for lethal attacks.
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