Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(320 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana8
Mana rocks1
Land ramp1
Other acceleration4
Treasure generators4
Draw engines5
Cantrips & burst draw3
Recursion2
Value engines4
Counterspells1
Spot removal7
Artifact/enchantment removal1
Board wipes4
Protection2
Two-Color Powerhouse Lands (5)+19ⓘ
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands6
Utility lands16
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces4
Win conditions6
Combat threats5
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Mana base87Threats82Speed70
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.