Commander
5.6±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(345 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana3
Land ramp1
Other acceleration1
Treasure generators1
Commander Draw Engine (Greta, Sweettooth Scourge provides card draw)+10ⓘ
Draw engines6
Cantrips & burst draw1
Recursion3
Value engines3
Counterspells1
Spot removal5
Board wipes1
Stax & hate2
Two-Color Mana Base (no fixing needed)+5ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands4
Taplands6
6 Combo(s) Detected (Consistency: 32%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces14
Synergy pieces6
Win conditions1
Combat threats4
Drain effects2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats98Mana base75Consistency52
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain21 cards
21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.