Commander
7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(524 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks6
Mana dorks5
Land ramp2
Other acceleration2
Treasure generators1
Glass Cannon (high ramp, low draw)+-10ⓘ
Draw engines1
Recursion4
Value engines1
Counterspells1
Spot removal8
Artifact/enchantment removal2
Board wipes1
Stax & hate13
Protection3
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands1
Taplands7
5 Combo(s) Detected (Consistency: 82%)+40ⓘ
Combo Commander: Tana, the Bloodsower+15ⓘ
Combo Commander: Tymna the Weaver+15ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
Combo pieces5
Synergy pieces1
Combat threats1
Sacrifice outlets2
Drain effects1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Threats95Interaction93Speed90
1.1 above Bracket 3 ceiling (6.5)
0.9 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax10 cards
10 stax pieces. Tax and restrict opponents' resources while breaking parity.
Tokens (Commander)2 cards
Commander generates or synergizes with creature tokens.