Commander
8.6±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(591 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Fast mana6
Mana rocks5
Other acceleration3
Treasure generators1
Tutors3
Draw engines3
Cantrips & burst draw11
Wheels1
Recursion3
Control Strategy Bonus (16.2 interaction cards)+30ⓘ
Counterspells7
Spot removal4
Board wipes1
Protection1
Other1
Mana Acceleration (15 sources)+5ⓘ
Two-Color Powerhouse Lands (2)+4ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands2
Utility lands6
5 Combo(s) Detected (Consistency: 79%)+40ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces9
Synergy pieces2
Win conditions1
Combat threats1
Drain effects1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.6 → Bracket 4
Threats94Consistency88Speed87
-0.1 below Bracket 5 threshold (8.5)
✓
Game changers 4
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Storm17 cards
17 storm synergies. Chain spells for exponential value.
Spellslinger8 cards
8 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.