Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(372 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana2
Land ramp1
Other acceleration1
Treasure generators17
Tutors1
Draw engines1
Cantrips & burst draw6
Recursion1
Value engines2
Spot removal7
Two-Color Mana Base (no fixing needed)+7ⓘ
Fetchlands2
Dual & shock lands3
Utility lands3
6 Combo(s) Detected (Consistency: 49%)+37ⓘ
Combat Damage Synergy: 1 extra combat, 2 haste enablers, aristocrats engine+18ⓘ
Combo pieces9
Synergy pieces5
Win conditions2
Combat threats1
Drain effects4
Token generators3
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats96Speed85Mana base75
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy28 cards
28 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Treasure19 cards
19 treasure generators. Ramp and artifact synergies in one package.