Commander
3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(198 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks3
Land ramp5
Other acceleration1
Commander Draw Engine (Jenova, Ancient Calamity provides card draw)+15ⓘ
Tutors3
Draw engines3
Cantrips & burst draw1
Recursion1
Spot removal6
Board wipes1
Protection2
Two-Color Mana Base (no fixing needed)+21ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Premium utility lands1
Utility lands1
Taplands6
4 Combo(s) Detected (Consistency: 73%)+34ⓘ
Combo pieces6
Synergy pieces4
Combat threats4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats78Mana base75Consistency60
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
+1/+1 Counters37 cards
37 counter synergies. Grow your creatures over time for massive threats.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.