Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(367 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Mana rocks4
Mana dorks1
Land ramp2
Other acceleration4
Treasure generators2
Draw engines9
Cantrips & burst draw1
Recursion3
Value engines4
Spot removal7
Board wipes2
Two-Color Powerhouse Lands (2)+6ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands11
3 Combo(s) Detected (Consistency: 98%)+34ⓘ
Combat Damage Synergy: 5 extra combats, 2 haste enablers, 1 evasion enabler, aristocrats engine, 9 damage multipliers+25ⓘ
Combo pieces5
Synergy pieces7
Win conditions1
Combat threats3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats88Consistency84Mana base82
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Voltron17 cards
17 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.