Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(422 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana5
Mana rocks4
Other acceleration4
Treasure generators2
Tutors1
Draw engines8
Cantrips & burst draw1
Recursion3
Value engines4
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate2
Edict effects1
Mono-Color Powerhouse Lands (3)+12ⓘ
Mono-Color Mana Base (no fixing needed)+8ⓘ
Mana Acceleration (13 sources)+3ⓘ
Utility lands6
Basic lands1
Swamp+27
7 Combo(s) Detected (Consistency: 51%)+41ⓘ
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Combo pieces8
Synergy pieces2
Win conditions3
Drain effects3
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats94Consistency77Speed75
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain14 cards
14 lifedrain effects. Drain opponents' life while gaining your own.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.