Commander
3.7±0.5
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Medium confidence(236 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks4
Land ramp1
Other acceleration2
Treasure generators1
Draw engines7
Cantrips & burst draw2
Recursion4
Counterspells2
Spot removal8
Board wipes1
Protection4
Two-Color Mana Base (no fixing needed)+22ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands4
Taplands1
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Synergy pieces5
Win conditions3
Combat threats6
Drain effects1
Reanimation2
Damage multipliers2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Mana base75Speed62Interaction54
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Unblockable / Evasion9 cards
9 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.