Haru from the other side

3.1±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(183 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Spot removal1
Artifact/enchantment removal1
Graveyard hate1
Mana Acceleration (13 sources)+3
Mono-Color Mana Base (no fixing needed)+3
Mono-Color Powerhouse Lands (1)+2
Premium utility lands1
Basic lands1
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 2 evasion enablers+25
1 Combo(s) Detected (Consistency: 43%)+17
Token generators1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.1 (Bracket 2)+Game Changers Bracket 3
Threats71Mana base70Speed34
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters22 cards

22 counter synergies. Grow your creatures over time for massive threats.

Blink/Flicker22 cards

22 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Aristocrats16 cards

16 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos1 total