Commander
7.8±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(551 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana4
Mana dorks4
Land ramp10
Other acceleration6
Commander Draw Engine (Kianne, Corrupted Memory provides card draw)+10ⓘ
Tutors4
Draw engines5
Cantrips & burst draw6
Wheels2
Recursion1
Counterspells5
Spot removal5
Artifact/enchantment removal1
Graveyard hate2
Board wipes1
Stax & hate1
Protection3
Two-Color Powerhouse Lands (5)+18ⓘ
Mana Acceleration (24 sources)+14ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands8
Taplands1
4 Combo(s) Detected (Consistency: 96%)+39ⓘ
Combat Damage Synergy: token package+2ⓘ
Combo pieces8
Synergy pieces2
Win conditions1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Speed93Consistency93Mana base90
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
+1/+1 Counters6 cards
6 counter synergies. Grow your creatures over time for massive threats.
Stax6 cards
6 stax pieces. Tax and restrict opponents' resources while breaking parity.
Stompy / Big Mana6 cards
6 high-impact creatures. Ramp into massive threats that dominate the board.