Commander
6.6±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence428 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+5ⓘ
Fast mana8
Mana rocks5
Other acceleration3
Treasure generators2
Minor treasure1
Commander Synergy+1ⓘ
Tutors2
Draw engines3
Cantrips & burst draw10
Scry & Surveil3
Recursion1
Value engines4
Other1
Counterspells7
Spot removal11
Stax & hate1
Protection6
Mana Acceleration+6ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands3
Utility lands9
Taplands1
Basic lands3
7 Combo Families+46ⓘ
Commander Synergy+3ⓘ
Combat Damage Synergy+2ⓘ
Combo pieces11
Synergy pieces5
Win conditions1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6+2-card combo 4→ Bracket 3
1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Storm11 cards
11 storm synergies. Chain spells for exponential value.
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Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
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Burn10 cards
10 damage dealers. Burn opponents down with direct damage.
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