Commander
7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence537 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana8
+7
Mana rocks1
Mana dorks3
Treasure generators1
Tutors3
Draw engines7
Cantrips & burst draw2
Scry & Surveil1
Recursion6
Value engines2
Artifact/enchantment removal1
Spot removal3
Board wipes2
Stax & hate1
Edict effects3
Protection3
Soft interaction1
Two-Color Powerhouse Lands+15ⓘ
Dual & shock lands3
+6
+5
+4
Premium utility lands3
+5
+5
+5
Utility lands7
+4
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+13
+6
4 Combo Families+36ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces7
Synergy pieces17
+4
+3
Combat threats1
Drain effects1
Token generators6
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8+Game Changers 5→ Bracket 4
0.8 above Bracket 3 ceiling (7)
1.2 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 5
Minimum Bracket 4
✓
2-card combo 4
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)18 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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History1 snapshot
Grade
Power8.1→7.8-0.3
BracketB4→B4
Vectors
Velocity
71→71
—
Consistency
86→87
+1
Interaction
69→69
—
Efficiency
82→82
—
Lethality
99→99
—
Card Changes
Added (1)
Removed (1)
Combos:5→4-1