Commander
4.9±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(338 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (91% CMC 0-2)+15ⓘ
Fast mana5
Mana dorks1
Treasure generators1
Low Land Count (30/33)+-8ⓘ
Draw engines7
Cantrips & burst draw1
Recursion10
Value engines10
Other2
Spot removal4
Board wipes2
Stax & hate5
Two-Color Powerhouse Lands (4)+13ⓘ
Low Land Count (30/33)+-8ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands2
Utility lands7
Taplands5
Combat Damage Synergy: 2 evasion enablers, aristocrats engine+14ⓘ
Synergy pieces2
Win conditions2
Combat threats4
Sacrifice outlets2
Drain effects7
Token generators4
Reanimation10
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 2
Threats92Mana base83Consistency78
1.9 above Bracket 1 ceiling (3)
-0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies41 cards
41 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain37 cards
37 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Human Tribal21 cards
21 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.