Krark, the Thumbless / Sakashima of a Thousand Faces

Commander
RU
See all Krark, the Thumbless data
8.8±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.7
High confidence590 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (65% CMC 0-2)+8
Commander Synergy (1 groups)+8
Fast mana16
0+8
0+8
0+8
1+10
1+8
R+5
1+1
1R+5
2R+6
2R+6
2R+5
2R+5
+4 more
Mana rocks2
2+6
2+5
Other acceleration1
2U+5
Treasure generators3
R+8
1R+4
3R+6
Tutors7
U+9
R+7
1R+8
UU+4
1U+4
2R+10
3UU+2
Draw engines4
U+9
1U+5
2U+10
2U+5
Cantrips & burst draw6
U/P+7
R+5
R+1
1U+1
2U+6
2R+4
Recursion1
+5
Value engines7
1R+1
2+1
2U+1
1UR+1
3U+5
2RR+4
4+3
Counterspells8
U+8
U/P+8
R+8
U+2
UU+4
2U+10
2R+9
2UU+6
Spot removal7
R+1
R+1
R+1
1R+5
1U+4
1U+2
3UU+2
Stax & hate2
2R+3
3RR+4
Protection3
2+6
2+4
1R+3
Mana Acceleration (19 sources)+9
Two-Color Powerhouse Lands (3)+9
Fetchlands1
+8
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands3
+6
+5
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands1
3RR+2
Basic lands2
+6
+9
5 Combo Families (5 lines, Consistency: 94%)+43
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler+7
Combo pieces10
0+4
R
1R+13
1R+8
1U+7
1U+2
1RR+11
1UU+6
2R+4
2U+3
Synergy pieces1
1R+7
Drain effects1
R+1
Other1
4+5

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.8 → Bracket 4
Speed95Threats92Consistency91

1.8 above Bracket 3 ceiling (7)

0.2 below Bracket 5 threshold (9)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 9
2-card combo 2
Mass land denial — none
Extra turns — none

Themes3 total

Storm15 cards

15 storm synergies. Chain spells for exponential value.

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Burn8 cards

8 damage dealers. Burn opponents down with direct damage.

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Chaos6 cards

6 chaos effects. Embrace randomness with coin flips and dice rolls.

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Combos5 total

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