Commander
8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.7
High confidence598 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
Mana rocks1
Other acceleration2
Commander Draw Engine (Emet-Selch, Unsundered provides card draw)+15ⓘ
Extra turns redundancy (3 effects)+6ⓘ
Tutors4
Draw engines1
Cantrips & burst draw5
Scry & Surveil2
Recursion2
Value engines6
Counterspells10
Spot removal6
Board wipes2
Stax & hate2
Protection4
Two-Color Powerhouse Lands (1)+4ⓘ
Fetchlands1
+8
Dual & shock lands3
+6
+5
+5
Premium utility lands1
+5
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands2
+11
+9
12 Combo Families (15 lines, Consistency: 88%)+75ⓘ
Tempo Control (lockout lethality)+17.2ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Combo pieces16
Synergy pieces6
Combat threats1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0+Extra Turns 3→ Bracket 4
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 10
Minimum Bracket 3
1 combo excluded — missing prerequisites
✓
Extra turns 3
Minimum Bracket 4
✕Mass land denial — none
Themes4 total
Graveyard (Commander)11 cards
This deck uses the graveyard as a primary resource.
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Mill18 cards
18 mill effects. Empty opponent libraries or fuel the graveyard.
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Counter Control14 cards
14 counterspells. Control the stack and protect key win conditions.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.