Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(451 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Other acceleration4
Treasure generators2
Other1
Draw engines9
Cantrips & burst draw4
Recursion2
Value engines2
Spot removal7
Board wipes6
Stax & hate3
Protection4
Fetchlands1
Dual & shock lands8
Premium utility lands3
Utility lands1
Taplands7
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 extra combats, 1 evasion enabler, aristocrats engine, 5 damage multipliers+25ⓘ
Tempo Control (lockout lethality)+8.8ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces2
Synergy pieces6
Win conditions2
Combat threats5
Drain effects1
Token generators2
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats95Mana base87Consistency86
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Legends Matter27 cards
27 legendary synergies. Your legends grow stronger together.
Human Tribal24 cards
24 human creatures detected. Tribal synergies can create powerful board states.
Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.