Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence407 pts
Estimated win turn
T5best
T8typical
T9+contested
Vector breakdown
Fast mana5
+7
Mana rocks3
Mana dorks1
Land ramp2
Other acceleration3
Commander Synergy+1ⓘ
Tutors2
Draw engines3
Cantrips & burst draw7
Scry & Surveil2
Recursion13
+2
Value engines6
Artifact/enchantment removal1
Spot removal5
Graveyard hate1
Board wipes5
Edict effects1
Mono-Color Powerhouse Lands+6ⓘ
Mana Acceleration+2ⓘ
Mono-Color Mana Base+2ⓘ
Fetchlands1
+7
Dual & shock lands1
+4
Utility lands5
+3
+2
+2
+2
Taplands1
Basic lands1
+30
6 Combo Families+46ⓘ
Combat Damage Synergy+13ⓘ
Commander Synergy+2ⓘ
Combo pieces16
Synergy pieces7
Sacrifice outlets1
Drain effects3
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1+Game Changers 2→ Bracket 3
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Graveyard (Commander)16 cards
This deck uses the graveyard as a primary resource.
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Reanimator10 cards
10 reanimation effects. Recur creatures and key permanents from the graveyard.
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Artifacts Matter18 cards
18 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.