Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(417 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks4
Other acceleration2
Glass Cannon (high ramp, low draw)+-10ⓘ
Draw engines1
Cantrips & burst draw1
Scry & Surveil1
Recursion4
Value engines1
Spot removal5
Stax & hate1
Edict effects2
Protection4
Two-Color Powerhouse Lands (4)+18ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands6
Utility lands9
Taplands1
1 Combo(s) Detected (Consistency: 84%)+23ⓘ
Combo pieces2
Synergy pieces10
Sacrifice outlets5
Drain effects2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Mana base93Threats91Interaction69
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain8 cards
8 lifedrain effects. Drain opponents' life while gaining your own.