Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(415 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks4
Mana dorks4
Land ramp7
Other acceleration2
Draw engines4
Cantrips & burst draw1
Recursion2
Counterspells1
Spot removal5
Artifact/enchantment removal1
Graveyard hate1
Stax & hate2
Protection3
Mana Acceleration (18 sources)+8ⓘ
Fetchlands4
Dual & shock lands7
Premium utility lands2
Utility lands8
Taplands1
Combat Damage Synergy: token package, 4 token doublers, 1 haste enabler, 3 evasion enablers, 1 damage multiplier+25ⓘ
3 Combo(s) Detected (Consistency: 30%)+22ⓘ
Combo pieces5
Synergy pieces4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Mana base91Threats91Speed84
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
+1/+1 Counters22 cards
22 counter synergies. Grow your creatures over time for massive threats.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Aggro8 cards
8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.