Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(286 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks1
Other acceleration2
Tutors4
Draw engines8
Cantrips & burst draw12
Counterspells2
Spot removal7
Board wipes6
Stax & hate3
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands2
Utility lands9
Taplands1
Combat Damage Synergy: token package, 2 token doublers, 1 evasion enabler, aristocrats engine+24ⓘ
Synergy pieces6
Win conditions1
Drain effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Mana base89Consistency84Interaction73
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Proliferate16 cards
16 proliferate effects. Multiply all your counters at once.
Superfriends11 cards
11 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.