Commander
7.0±0.5
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Medium confidence(485 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks5
Land ramp1
Other acceleration1
Tutors3
Draw engines2
Cantrips & burst draw9
Scry & Surveil1
Recursion2
Value engines3
Spot removal7
Artifact/enchantment removal1
Board wipes3
Protection2
Other1
Two-Color Mana Base (no fixing needed)+8ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands2
Utility lands5
Taplands6
Other1
3 Combo Families (3 lines, Consistency: 85%)+32ⓘ
Combat Damage Synergy: token package, aristocrats engine+23ⓘ
Combo pieces5
Synergy pieces8
Win conditions4
Drain effects4
Token generators3
Reanimation1
Other4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats96Speed87Consistency78
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy29 cards
29 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats25 cards
25 sacrifice/death synergies. Drains opponents while generating value from deaths.
Treasure20 cards
20 treasure generators. Ramp and artifact synergies in one package.