Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(440 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana3
Mana rocks3
Land ramp3
Other2
Tutors2
Draw engines3
Cantrips & burst draw9
Wheels2
Recursion1
Counterspells4
Spot removal6
Artifact/enchantment removal1
Board wipes4
Stax & hate4
Protection10
Other1
Fetchlands2
Dual & shock lands4
Premium utility lands2
Utility lands5
Taplands2
2 Combo Families (2 lines, Consistency: 64%)+24ⓘ
Combat Damage Synergy: 1 extra combat+6ⓘ
Combo pieces3
Synergy pieces1
Win conditions4
Sacrifice outlets1
Token generators2
Clone effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.4 (Bracket 3)+Mass Land Denial→ Bracket 4
Interaction93Consistency88Threats78
✓
Game changers 2
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes8 total
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Tap / Untap7 cards
7 tap/untap synergies. Generate extra value from activated abilities.
Stax6 cards
6 stax pieces. Tax and restrict opponents' resources while breaking parity.