5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(391 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Mana dorks2
Land ramp8
Other acceleration4
Treasure generators1
Tutors1
Draw engines6
Cantrips & burst draw4
Value engines4
Spot removal5
Artifact/enchantment removal1
Board wipes3
Stax & hate3
Protection2
Mana Acceleration (18 sources)+8ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands2
Utility lands10
Taplands4
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 4 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces12
Win conditions7
Combat threats1
Token generators2
Reanimation4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats91Mana base89Speed73
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Landfall8 cards
8 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.