Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(412 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks4
Mana dorks4
Land ramp5
Other acceleration2
Commander Draw Engine (Bello, Bard of the Brambles provides card draw)+13ⓘ
Draw engines8
Cantrips & burst draw3
Recursion1
Counterspells2
Spot removal4
Board wipes2
Stax & hate2
Protection4
Mana Acceleration (19 sources)+9ⓘ
Two-Color Powerhouse Lands (3)+8ⓘ
Fetchlands5
Dual & shock lands3
Premium utility lands2
Utility lands5
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 haste enablers, 4 evasion enablers, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Commander Synergy (1 groups)+10ⓘ
Combo pieces3
Synergy pieces5
Win conditions4
Sacrifice outlets1
Token generators4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats90Mana base88Consistency84
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Enchantress8 cards
8 enchantment synergy cards. Deck rewards you for casting enchantments.