Commander
5.8±0.6
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Medium confidence(381 pts)
Estimated win turn
T2best
T6typical
T7+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10ⓘ
Fast mana7
Mana rocks4
Mana dorks2
Land ramp5
Other acceleration7
Treasure generators4
Low Land Count (21/26)+-13ⓘ
Tutors1
Draw engines5
Cantrips & burst draw5
Recursion1
Value engines4
Counterspells2
Spot removal5
Board wipes1
Protection4
Mana Acceleration (25 sources)+15ⓘ
Low Land Count (21/26)+-13ⓘ
Dual & shock lands6
Premium utility lands3
Utility lands10
Taplands1
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 extra combats, 2 haste enablers, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 53%)+19ⓘ
Combo pieces2
Synergy pieces4
Win conditions3
Combat threats7
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.8 (Bracket 3)+2-card combo→ Bracket 4
Speed95Threats85Interaction69
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal15 cards
15 dragon creatures detected. Tribal synergies can create powerful board states.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.