Auntie Ool, Cursewretch

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
4.9±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence306 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks4
Land ramp2
Commander Draw Engine+10
Draw engines4
Cantrips & burst draw1
Recursion2
Value engines4
Spot removal7
Graveyard hate1
Board wipes3
Stax & hate3
Protection3
Fetchlands2
Dual & shock lands7
Premium utility lands3
Utility lands5
Taplands3
Basic lands3
6 Combo(s) Detected (Consistency: 30%)+32
Combat Damage Synergy: aristocrats engine+8
Combo pieces10
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.9 → Bracket 3
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters33 cards

33 -1/-1 counter cards. Weaken and wither opponent creatures.

,,,,
Aristocrats15 cards

15 sacrifice/death synergies. Drains opponents while generating value from deaths.

,,,,
Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,

Combos6 total

  • 2-card combos · 4
  • +
  • +
  • +
  • +
  • 3-card combos · 2
  • ++
  • ++