Commander
7.7±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(549 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana7
Mana rocks1
Other acceleration1
Tutors8
Draw engines5
Cantrips & burst draw9
Value engines1
Counterspells10
Spot removal4
Artifact/enchantment removal1
Board wipes1
Stax & hate2
Protection1
Fetchlands5
Dual & shock lands4
Premium utility lands2
Utility lands7
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Tempo Control (lockout lethality)+17ⓘ
2 extra turn effects+10ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces2
Win conditions1
Combat threats1
Token generators4
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.7 → Bracket 4
Consistency94Interaction93Threats88
1.2 above Bracket 3 ceiling (6.5)
0.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Spellslinger7 cards
7 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.